Difference between revisions of "Session 15"
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Wymar's past comes up, too. He shares how his father is the Captain of the Guard in town, and his Mother is the head of the Order of [[Arathis]] (Goddess of Law). His father went to deal with a group of cultists outside of town but came back a changed man. He became angry, violent, and delusional eventually turning comatose. Things got so bad that Wymar ran away from home. He spent his time on the streets looking for alternative ways to treat his father's condition. Wymar even did some time in jail over a theft, and was stuck in there due to his Mother's unbending belief in the law. For 2 years! Eventually, he was released to Mother Rose's orphanage in Dahrinmoor. He has since found the cult, as well as service to [[Yog-Sothoth]]. This is where his Warlock roots began. | Wymar's past comes up, too. He shares how his father is the Captain of the Guard in town, and his Mother is the head of the Order of [[Arathis]] (Goddess of Law). His father went to deal with a group of cultists outside of town but came back a changed man. He became angry, violent, and delusional eventually turning comatose. Things got so bad that Wymar ran away from home. He spent his time on the streets looking for alternative ways to treat his father's condition. Wymar even did some time in jail over a theft, and was stuck in there due to his Mother's unbending belief in the law. For 2 years! Eventually, he was released to Mother Rose's orphanage in Dahrinmoor. He has since found the cult, as well as service to [[Yog-Sothoth]]. This is where his Warlock roots began. | ||
+ | He mentions his horniness, and Zoop offers a highly instructional pamphlet. | ||
+ | |||
+ | After 6 days in, a crew member spots something unusual. There's a ship slowing sinking just on the horizon. The Captain checks it out from his spyglass, and makes plans to head over. | ||
[[Category:Session]] | [[Category:Session]] |
Revision as of 13:32, 7 October 2019
Session date | ?, 2018 |
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Players | Al, Dan, Zac |
Audio file | Running time: 4 hours, 28 minutes |
No title yet
Highlights
- Left Dahrinmoor
Synopsis
Using his street urchin background, Wymar leads the Rumours through the sewers of Dahrinmoor to the docks so that they stay out of sight. They go through safely, without any random encounters.
Bellack mentions that he's not a fan of ships or the sea, but after discussing the length of time required in getting to Kingsport by sea vs. land the Rumours decide to take the faster sea route.
Wymar wants to get to Kingsport so that he can work on restoring his father's mind. He's been trying this remotely but believes they'll be better off trying in person.
Zoop starts searching around the docks for familiar faces, anyone she'd know from her past as a working nurse in Dahrinmoor. They come across the Danelia and her crew, approach a sailor and arrange space for transportation. Zoop offers her nursing services, along with payment for the passage. The request gets passed onto the first mate, a Goliath named Orff. A rate of 20g each is established, and they all board.
The crew is mostly human, with three Goliaths and one bugbear named Trug. The Captain is a human named Ingvay, clean shaven with a long white ponytail. There's lots of singing and friendly banter among the crew and the Rumours.
Once they set sail, Bellack gets Wymar to send a message to Captain Turdwall's father by Animal Messenger, and the ring they took, too. The message is about how the son tried to interfere with Bellack and is now unconscious in the jail.
Wymar settles in, and tries to reach out to his Father's shattered mind. It doesn't work so he wanders off to get a lesson in the use of a rapier from the Captain.
Zoop sets up a mini clinic to treat the sailors assorted diseases and illnesses. She ends up discreetly treating a lot of scurvy, sores, and minor injuries.
Bellack goes through the items he stole from Captain Turdwall. It includes splint mail, a longsword, a short sword, and a heavy crossbow. He takes the crossbow and sets the rest aside for sale.
Wymar and Bellack attempt conversations, mostly with poor results. Zoop and Bellack catch up on some backstory lore. Bellack opens up about how he ended up in the cage we found him in. He was a mercenary and has been for several years. His outfit was hired by Gundrin Rockseeker and Nundro Rockseeker to protect the mining gear but they were overrun. The rest were killed and Bellack was left in the cage.
Before being a mercenary, he was a soldier under the command of Captain Turdwall. After growing tired of the Captain's ineptness, Bellack led his brigade well and that bothered the Captain.
Zoop asks about his fondness for desecrating corpses, particularly about severing ears and stuffing it in the corpse's bodies. It is gross. Bellack is trying to establish a reputation and thinks this will be a great way to do so. Wymar has mixed feelings about it.
Bellack asks about Zoop's past. She mentions that he could easily be converted to Arawai since he's had enough arousal to count. She talks about her family, and how she became trained as a nurse. One night, at a bar fight, she's tending to an injured patron when suddenly divine healing flows through her. She heads to the Divine Order to learn more about her divine connection, and learns she is a Chosen of Arawai. She finds a nice order to belong to, and gets back to more nursing. Abbess Miller feels she has more potential and signs Zoop up for a spot of adventure.
Wymar's past comes up, too. He shares how his father is the Captain of the Guard in town, and his Mother is the head of the Order of Arathis (Goddess of Law). His father went to deal with a group of cultists outside of town but came back a changed man. He became angry, violent, and delusional eventually turning comatose. Things got so bad that Wymar ran away from home. He spent his time on the streets looking for alternative ways to treat his father's condition. Wymar even did some time in jail over a theft, and was stuck in there due to his Mother's unbending belief in the law. For 2 years! Eventually, he was released to Mother Rose's orphanage in Dahrinmoor. He has since found the cult, as well as service to Yog-Sothoth. This is where his Warlock roots began.
He mentions his horniness, and Zoop offers a highly instructional pamphlet.
After 6 days in, a crew member spots something unusual. There's a ship slowing sinking just on the horizon. The Captain checks it out from his spyglass, and makes plans to head over.